Lorya Megadungeon Pt 2. - Theming
Introduction Follow up from Pt. 1: https://averagecrab.blogspot.com/2020/07/lorya-megadungeon-pt-1-naming-of-things.html Before fleshing out individual dungeons I thought it would be important to give each district unifying themes that would inform the direction of future design. I've written out a short description of each area boss and paragraph of what the area they control looks like and how it affects the city. Some areas could have more interesting hooks but I'll leave that to when I actually flesh them out. The megadungeon of Lorya is divided into six districts, each with a different theme. Each is ruled by a Sovereign, 6 powerful members of the King's court. They were the ones who sealed King Weyland in his Throneroom after 7 forgotten heroes prevented his apotheosis, splitting the Keys to the Castle between them so no singular member would be able to seize the latent power that resides in the Throne. All have grown mad in the aftermath, the City of Lorya stagnates...