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Showing posts with the label Ars Magica

Ars Magica Session 3 Notes

  Spark surrenders and is frankly relieved that she isn't going to be killed. As she Cure Wounds herself, Endy Jackson takes a Mage Slayer attack and knocks her out. This is the first time Mage Slayer has been used in the Mage Slaying game. Some minor fireball and dragon-breath shennanigans make Veld and Murdoc yoyo up and down from unconsciousness, even though Murdoc spends all of his movement hiding underneath the bar counter several times.  Kes (Veld) is distrought that Sid chose to heal Murdoc first one time. Fawanna Gish-Captain sees that things aren't going good and Planeshifts away. Hartford, an employee of our rival department, rushes in and kill steals the baby dwagon. This pisses off everyone but Endy, and they resolve to kill him again when Endy isn't looking. Endy : "Good work Hartford." Hartford : "Yeah you too." Murdoc : "What about me?" Murdoc : "To your credit, Muroc you were surprisingly at home here in the sewers." M...

Ars Magica Session 2 Notes

 The Episode begins a week after the Zootopia Squad have deposited the Lord and Lady Ashbee in the Statue Garden where they have been petrified for their crimes. A dog-sized, six-fingered crawling claw arrives holding an immediate summons to the offices of Grand Arcanist Cipe Pineles. We arrive at her Foyer and are obviously expected as we don't immediately get blown up by arcane defenses and die. The Coward Murdoc Kelp has died this way before. We get ushered into her office where we see two Cipe Pineles having an exasperated conversation between each other. One is obviously Aubrey Dijitra, Master of the Secret Police, impersonating Cipe Pineles. We can tell it's Aubrey, because she has a big flying eye behind her. They are discussing a revolutionary with connections to foreign powers known locally as Spark, real name Vienna Ledl. She is a Fire Genasi actor with a penchant for giving speeches to incite insurrections. She is accompanied by a Green Dragonborn, known as Striker, ...

Ars Magica Session 1 Notes

Session 1 Recap. PCs: Grand Apparitor Veld Dreadbringer (Kes), Leonin Conquest Paladin, he/him. Tyrant-to-be. Ambitious, career driven, currently hiding the fact he's a paladin and a spellcaster. Wants to rule eventually and will do anything to get there. Lots of fear effects passed off as the Leonin roar. Finnegan Sidney (Meredith), Tiefling Gloomstalker/Twilight Cleric, she/her. Murderous hypocrite. She worships a dead goddess floating in the Sea of Time, and carries a piece of the goddess' husk around that grants her magical powers. (I think it's a jar of hair?) Loves order and hates magic-users. But it's fine for her to use magic to hunt down wizards because she has her goddess' blessing and she's doing it for "good." The Coward Murdoc Kelp (Josephine), Simic Hybrid Aberrant Mind Sorceror, he/him. Moist coward. Is a spell caster in a city where that's a death sentence. Blackmailed into mage-hunting. Good thing it's not hard to blackmail him...